This update closes a busy season. Since January, RenderThink has gained a new render engine, editing, client presentations, moodboards, automatic decoration and a team collaboration space. To round it all off, two features we'd been waiting for: annotations, to tell the AI what your 3D model doesn't show, and the magic wand, which cuts out an object in a single click.
Annotations: tell the AI what your 3D model doesn't show
To rebuild a scene, our AI relies on what it can see. If your 3D software renders an element poorly, fabric that looks like plastic, a barely sketched handle, a curtain that was never modeled, it has no way of guessing. Annotations fill exactly that gap.
Where to find them. Inside a project, in the Sources tab. Select an image (or several at once): the action bar appears at the bottom of the screen, with an "Annotate image" button. The annotation window opens full screen.
How it works. Click the element in the image, then write what it really is: its material (glass, fabric, leather), its finish (glossy, matte, grainy), its color, or a detail missing from the draft (a curtain in front of a cabinet, a lit niche, a handle style). Drag a label to reposition it, double-click to fix the text. A label is a short note, not a long text: five labels per image, one line each. If you selected several images, arrows take you from one to the next, and each one is saved as you go.
Show or hide them, as you like. Once placed, your labels appear everywhere you see your images: project grid, viewer, before/after comparison. A "Show / Hide annotations" toggle (in the project page menu, as well as in the gallery viewer) makes them disappear in one click, without ever deleting them. Your choice is remembered from one screen to the next.
Use them, or not, for a given render. When you launch a render, if your selection contains annotated images, a "Use annotations" toggle appears in the configuration step, enabled by default. So you stay in control: ignore them for this attempt, use them again on the next one. It works in classic rendering as well as in decoration. Ambiguities get cleared up upfront, instead of surfacing in a client presentation.
Worth knowing: a material label applies to every identical surface in the scene, while a detail label only concerns the element you pointed at. And let's be clear about the scope: an annotation clarifies an element that's already there. It won't move a wall, change the camera or add furniture.
Two new tools in the editing toolbar
Over to the render editor, in the "Mark the area" step. Alongside the brush and the eraser, the toolbar welcomes two newcomers.
The magic wand first. Until now, editing a render meant painting the area by hand. Now, click a sofa, a wall, a countertop: the object is cut out automatically. You refine it with further clicks, left click to include an area, right click to exclude it, and your selections build up in the active layer. A real time-saver on editing round-trips, for interior architects and space planners and decorators alike. A nice touch: the whole computation runs in your browser, so your image goes nowhere to be cut out.
Then the polygon, for clean-cut shapes: click to drop the corners of an outline, then close the area back on the first point. Perfect for a straight wall, a countertop or a cabinet front, where the brush would ask for patience.
One honest caveat about the magic wand: it is desktop-only for now. On phones and tablets, cutting out saturates the browser's memory, and rather than have a tab close on you mid-edit, we chose not to offer it there. The brush, the eraser and the polygon do remain available on every screen.
The render editor gets a fresh look
While we were at it, the editing studio was rebuilt around your image. The toolbar now floats above the render instead of cropping it, brush and eraser thickness is set from a badge attached to the tool itself, and the layers panel docks to the right of the screen (becoming a bottom sheet on mobile). A help card walks through each tool, so you get it right the first time.
RenderThink installs like an app
New: from your account menu, "Install app". RenderThink then opens in its own window, with its own icon, on desktop and on mobile. Nothing to download from an app store. On browsers that don't handle it themselves, Safari on iPhone, iPad and Mac in particular, a step-by-step guide walks you through it. A long press on the icon opens two direct shortcuts: "New transformation" and "My gallery". Handy in a meeting or in the showroom: the app is right where you look for it.
Let's be clear about what it isn't: the installed app is still a window onto RenderThink, and an internet connection is still required. No offline mode, then.
Another care taken along the way: when a new version ships, it applies silently as you move between pages. If you have work in progress (an edit mask being prepared, a message being written), nothing reloads behind your back: a banner lets you pick the right moment.
Everyday work, made simpler
Project folders have been rethought. Each folder now states its contents at a glance (images, subfolders, or simply "Empty") and shows the teammate who created it. Above all, handling them becomes obvious: a click opens the folder, a checkbox selects it, exactly like your images. No more hesitating between click and double-click.
We also took on folder downloads: the archive used to be built from whatever was displayed on screen, and could therefore reach your client or your contractor incomplete. It now takes the folder's full contents, subfolders and every file type included.
In the navigation bar, your credit balance now stays visible at all times, and a single click tops it up. A "Help and support" button gathers ticket creation, request tracking and the blog guides. The subscription page, finally, is reorganized into three clear tabs: Subscription, Credits and Invoices. And your invoices stay accessible inside the app even after a subscription ends: retrieving an accounting document shouldn't force you to resubscribe.
Automatic decoration: we went back to the drawing board
Your feedback was blunt, and it was fair. Automatic decoration (still in beta) sometimes added furniture nobody asked for, set a lamp straight on the floor, slipped a plant in front of existing furniture, or rolled out a rug in the middle of a kitchen.
We spent the month on it. The AI now works under a far stricter brief: empty space stays empty (no furniture added to "finish" a room), no surface, no object (a table lamp goes on a table, never on the floor, and nothing obscures furniture, appliances or walkways), no rugs in kitchens, bathrooms, toilets or laundry rooms, whatever the chosen style. And the room is now identified by its fixed fittings (hob, hood, sink, basin, bathtub) rather than by how full it is: a half-empty kitchen should no longer be mistaken for a living room.
Now, the truth comes from your projects, not from our tests. Our trials look good, but a home staging engine is judged over time and across the variety of real rooms. If a piece of furniture still appears out of nowhere, if an object sits in the wrong place, tell us: the render in question and a couple of words are all we need to keep refining.
We also fixed
A few annoyances that had overstayed their welcome. Unexpected sign-outs first: each device now has its own session. Desktop, tablet and phone should stay signed in side by side, several open tabs should no longer kick you out, and changing your password no longer signs you out of the very device you changed it on.
360° panoramas are now recognized by their content and no longer by their format alone: your regular wide images should no longer open by mistake in the immersive viewer, and an upscaled panorama stays a panorama. A render blocked by moderation finally shows a clear message instead of a cryptic error, and your credits are refunded. On mobile, the credit purchase and plan change windows open as bottom sheets, far kinder to the thumb. And in the image upload window, the file picker no longer opens twice in a row.
A season wrapped up, a summer of polish
In six months, the platform has become whole: from moodboard to render, from editing to the client presentation, as a team. The bulk of the work is behind us, and it shows.
So this summer, we're easing off the big features. On the menu for the coming weeks: fixes, performance, everyday comfort. Quieter updates, ones that won't upend your habits mid-season. And to pick the right ones, we're counting on you: what you report, on decoration as on everything else, is our roadmap for the summer. Enjoy the sunshine, we're listening, and see you in September for what's next.


